Developer: Inti Creates
Platforms: Xbox 360, PlayStation 3, Nintendo Wii
Sometimes an angry robot baseball isn't enough
Capcom asked the team at Inti Creates, "If you could put all your best Mega Man ideas into a new game, what would you make?" The result was Mega Man 9. Then Capcom asked, "What else ya got?" And so we have Mega Man 10, an unpolished sequel that shows signs of developer fatigue. MM10 is not a disaster—there's a wacky, fun cast of bosses, like Strike Man (a huge cybernetic baseball) and Sheep Man (just what it sounds like). Dozens of bite-sized "challenge" stages provide a pleasing diversion when the journey to Dr. Wily's lair feels like too much. Yet the main quest's raggedy level design suffers from a chronic lack of follow-through, often introducing a new enemy or obstacle and forgetting about it soon after. MM10 has all the ingredients of a classic Mega Man game; it just needed a little more time in the oven.